November 28, 2006

Company of Heroes

I'm really enjoying the new game Company of Heroes. It's been very challenging to get it to play well on my PC (lower-end processor and intermediate video card) but I spent some time tweaking it last night and it sucked up most of the evening.

It reminds me of the old, great boardgame Squad Leader. My best friend and I used to play in my parent's attic when we were in high school and lost quite a few evenings managing squad-level combat in Western Europe. I wouldn't be surprised to learn that designers of CoH had played the game because it resembles it so much.

I managed to hold my own against the Krauts last night for the first time, using a desperate combination of anti-tank defenses (devils teeth), mines, and 57mm anti-tank guns. Being on the defensive seems to require a lot of careful planning or micro-management and defending on two fronts is particularly difficult.

I tried it out on my new 20" widescreen monitor last night ($229 on sale at Outpost.com) and the graphics are admittedly quite lovely. I particularly like the camera controls. I saw the game on one of Fry's cinema displays last week and just had to have it.

What can I say? I'm a sucker for great graphics.

Posted by artandscience at November 28, 2006 05:14 AM
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